
Sony Is Quietly A/B Testing Game Prices on the PlayStation Store

1AM Gamer Team
9 March 2026 00:00 AMNot everyone browsing the PlayStation Store right now is seeing the same prices. And Sony hasn't said a word about it.
Since at least November 2025, Sony has been quietly running a pricing experiment across its digital storefront. Price-tracking site PSPrices picked up on something odd in the PlayStation API: offer structures tagged with experiment identifiers like IPT_PILOT and IPT_OPR_TESTING. These flags tell you that the prices you see aren't necessarily what your mate on another account is seeing. The experiment has grown from 50 games across 30 regions all the way to over 150 games in 68 regions, and it now includes Sony's own first-party AAA titles.
We're talking God of War: Ragnarök. Marvel's Spider-Man 2. Helldivers 2. Stellar Blade. Gran Turismo 7. The Last of Us Part II Remastered. Big names, not filler.
| Game | Standard Price | Discounted Price |
|---|---|---|
| Marvel's Spider-Man 2 | €79.99 | €69.99 |
| God of War: Ragnarok | €79.99 | €69.99 |
| Stellar Blade | €79.99 | €69.99 |
| HELLDIVERS 2 | €39.99 | €35.74 |
| Gran Turismo 7 | €79.99 | €69.99 |
| The Last of Us Part II Remastered | €49.99 | €44.99 |
| ASTRO BOT | €69.99 | €61.16 |
What's Actually Happening
Sony isn't just looking at base prices either. It's also testing different discount percentages across different regions. During its February sale, for instance, some regions saw a 25% discount on Helldivers 2 while others were served discounts as high as 56%. That's not a rounding error. That's a deliberate split.
Users are randomly placed into control or test groups and see different prices for the same games. In some instances, PS5 players are being charged 17.6% less than others for the exact same title.
The experiment came to wider public attention after a screenshot started circulating on social media. The image shows the PlayStation Store page for Assassin's Creed Unity, where the game appeared at £3.74 when browsed while logged out, then jumped to £9.99 after the user signed in. The original Reddit post was removed, but by then the screenshots had already spread across X and various forums. Players in the Netherlands reported similar experiences with Unity, seeing €4.49 while logged out and €11.99 after signing in.

Worth noting: if you want to check whether you're in one of these test groups, try browsing the store in an incognito window while signed out and compare it to what you see when logged in.
Is This Actually Dynamic Pricing?
Technically, what Sony appears to be doing right now is A/B testing, not full-blown dynamic pricing. The distinction matters. Rather than prices fluctuating based on demand, Sony seems to be running a controlled experiment to understand whether lower base prices or bigger discounts translate to more sales.
For now, Sony isn't raising prices above standard retail. The programme appears to offer discounts to select users ranging from roughly 5% to 17.5% on titles like Spider-Man 2, God of War, and Red Dead Redemption 2.
So no, your game prices aren't being secretly jacked up. At least not yet.
But here's the thing: the concern isn't what Sony is doing right now. It's the infrastructure they're building. The scale of the 2026 expansion, from 50 games in 30 regions to over 150 games in 68 regions, suggests they're building the infrastructure for a permanent, algorithmic store. Once that system exists, what stops prices from going the other way?
Dynamic pricing has a pretty messy reputation. Airlines do it. Ticketing platforms do it. And consumers generally hate it when it works against them. The Ticketmaster backlash during high-demand concert sales is a good reference point for how quickly goodwill evaporates when people feel an algorithm is making them pay more than someone else for the same thing.
Players Aren't Happy
Reaction online has been, predictably, rough. Many users accused Sony of being anti-consumer. Others raised concerns about what account factors PlayStation uses to determine who pays more and who pays less.
Some players on ResetEra pointed out that PlayStation is already one of the harder platforms when it comes to saving money on digital games. Unlike Xbox, which has Microsoft Rewards and lets users generate gift card codes through the gifting system, or Nintendo, which historically offered Gold Points, PlayStation's equivalent rewards programme is considered quite limited. Throw a pricing algorithm on top of that, and the frustration makes sense.
Sony has not made any public statement about the experiment.
Worth Keeping an Eye On
This isn't the first time Sony has been caught testing prices quietly. And this kind of experiment rarely stays small if the data comes back positive.
If lower prices do lead to more purchases, Sony has every reason to roll this out more broadly. Whether that eventually means personalised discounts for everyone, or a two-tier system where some users quietly subsidise deals for others, nobody outside of Sony's pricing team knows yet.
For now, keep an eye on PSPrices if you're in one of the affected regions. And maybe check the store logged out before you buy.
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